672 sm_veg_tree5
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(672, -1923.953, -46.422, 25.406, 0.0, 0.0, 126.0002);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 14.44 m × 14.52 m × 13.4 m along X × along Y × height, radius 9.47 m
- Collision
- Yes
- Draw distance
- 150 m
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
- Double-sided polygons
Technical data
- Geometry
- 139 triangles, 203 vertices, 1 part
- Flags
- 2105476
- Files
- DFF sm_veg_tree5.dff in gta3.img TXD gta_tree_boak.txd IDE data/maps/generic/vegepart.ide
Textures 3
On the map 137 placements
See it in 3DClick a row to put that placement in the code.