EN

1473 DYN_PORCH_1b

Breakable
DYN_PORCH_1b
CreateObject(1473, -940.133, -536.297, 28.203, 0.0, 0.0, 166.1939);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
1.51 m × 1.76 m × 0.99 m along X × along Y × height, radius 1.58 m
Collision
Yes
Draw distance
100 m
Physics
mass 50,000.0 kg
Technical data
Geometry
60 triangles, 120 vertices, 1 part
Files
DFF dyn_porch_1b.dff in gta3.img TXD BREAK_STREET2.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
-940.133-536.297 28.203— countryw_stream0.ipl
-923.813-497.57 28.203— countryw_stream0.ipl

Click a row to put that placement in the code.

Same TXD BREAK_STREET2