1462 DYN_woodpile
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1462, 826.852, -1385.672, 12.508, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 1.21 m × 0.98 m × 3.87 m along X × along Y × height, radius 2.05 m
- Collision
- Yes
- Draw distance
- 100 m
- Physics
- mass 99,999.0 kg
Technical data
- Geometry
- 72 triangles, 144 vertices, 1 part
- Files
- DFF dyn_woodpile.dff in gta3.img TXD BREAK_STREET2.txd IDE data/maps/generic/dynamic2.ide
Textures 1
On the map 12 placements
See it in 3DClick a row to put that placement in the code.