EN

3947 rc_track_a

rc_track_a
CreateObject(3947, -1071.195, 1059.641, 1343.266, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
52.46 m × 40.4 m × 7.4 m along X × along Y × height, radius 30.32 m
Collision
Yes
Draw distance
299 m
Technical data
Geometry
582 triangles, 655 vertices, 1 part
Files
DFF rc_track_a.dff in gta3.img TXD rczero_track.txd IDE data/maps/leveldes/levelmap.ide

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-1071.1951059.641 1343.26610 · RC Battlefield levelmap.ipl

Click a row to put that placement in the code.

Same TXD rczero_track