EN

3950 rc_zero_c

rc_zero_c
CreateObject(3950, -991.289, 1059.633, 1341.633, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
37.42 m × 82.62 m × 4.74 m along X × along Y × height, radius 45.06 m
Collision
Yes
Draw distance
299 m
Technical data
Geometry
283 triangles, 323 vertices, 1 part
Files
DFF rc_zero_c.dff in gta3.img TXD rczero_track.txd IDE data/maps/leveldes/levelmap.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-991.2891059.633 1341.63310 · RC Battlefield levelmap.ipl

Click a row to put that placement in the code.

Same TXD rczero_track