EN

3957 rc_track_i

rc_track_i
CreateObject(3957, -1071.383, 1050.055, 1342.781, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
57.25 m × 63.47 m × 7.05 m along X × along Y × height, radius 42.74 m
Collision
Yes
Draw distance
299 m
Technical data
Geometry
437 triangles, 476 vertices, 1 part
Files
DFF rc_track_i.dff in gta3.img TXD rczero_track.txd IDE data/maps/leveldes/levelmap.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-1071.3831050.055 1342.78110 · RC Battlefield levelmap.ipl

Click a row to put that placement in the code.

Same TXD rczero_track