3951 rc_water
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(3951, -1071.195, 1059.641, 1343.266, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 101.74 m × 82.63 m × 2.14 m length × width × height, radius 65.54 m
- Collision
- Yes
- Draw distance
- 299 m
Technical data
- Geometry
- 84 triangles, 125 vertices, 1 part
- Files
- DFF rc_water.dff in gta3.img TXD rczero_track.txd IDE data/maps/leveldes/levelmap.ide
Textures 1
On the map 1 placement
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| -1071.195 | 1059.641 | 1343.266 | 10 | levelmap.ipl |
Click a row to put that placement in the code.