EN

3953 rc_track_e

rc_track_e
CreateObject(3953, -1024.563, 1059.047, 1342.945, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
34.31 m × 45.19 m × 7.37 m along X × along Y × height, radius 25.12 m
Collision
Yes
Draw distance
299 m
Technical data
Geometry
481 triangles, 537 vertices, 1 part
Files
DFF rc_track_e.dff in gta3.img TXD rczero_track.txd IDE data/maps/leveldes/levelmap.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-1024.5631059.047 1342.94510 · RC Battlefield levelmap.ipl

Click a row to put that placement in the code.

Same TXD rczero_track