EN

3952 rc_track_d

rc_track_d
CreateObject(3952, -1038.984, 1035.016, 1343.266, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
58.85 m × 33.39 m × 8.01 m along X × along Y × height, radius 34.07 m
Collision
Yes
Draw distance
299 m
Technical data
Geometry
408 triangles, 459 vertices, 1 part
Files
DFF rc_track_d.dff in gta3.img TXD rczero_track.txd IDE data/maps/leveldes/levelmap.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-1038.9841035.016 1343.26610 · RC Battlefield levelmap.ipl

Click a row to put that placement in the code.

Same TXD rczero_track