EN

4328 sbcn_seafloor09

sbcn_seafloor09
CreateObject(4328, -983.922, 2246.719, -11.641, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
315.8 m × 255.42 m × 72.57 m along X × along Y × height, radius 189.3 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
101 triangles, 135 vertices, 1 part
Flags
128
Files
DFF sbcn_seafloor09.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-983.9222246.719 -11.641— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed