4330 sbcn2_seafloor01
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(4330, -191.367, 432.68, -40.875, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 459.17 m × 166.06 m × 51.47 m along X × along Y × height, radius 245.37 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 106 triangles, 132 vertices, 1 part
- Flags
- 128
- Files
- DFF sbcn2_seafloor01.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide