4333 sbcn2_seafloor04
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(4333, 761.391, 601.094, -26.938, 0.0, 0.0, -153.46);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 279.07 m × 214.75 m × 28.06 m along X × along Y × height, radius 140.41 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 57 triangles, 51 vertices, 1 part
- Flags
- 128
- Files
- DFF sbcn2_seafloor04.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide