4332 sbcn2_seafloor03
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(4332, 534.492, 569.094, -28.531, 0.0, 0.0, -126.9001);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 281.12 m × 284.75 m × 42.29 m along X × along Y × height, radius 136.85 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 51 triangles, 50 vertices, 1 part
- Flags
- 128
- Files
- DFF sbcn2_seafloor03.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide