EN

4337 sbseabed_09_SFSe

sbseabed_09_SFSe
CreateObject(4337, -1088.234, -395.984, -36.992, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
185.48 m × 377.34 m × 73.98 m along X × along Y × height, radius 213.46 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
50 triangles, 64 vertices, 1 part
Flags
128
Files
DFF sbseabed_09_sfse.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1088.234-395.984 -36.992— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed