EN

4340 sbseabed_11_SFSe

sbseabed_11_SFSe
CreateObject(4340, -1038.453, 389.625, -46.688, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
379.82 m × 393.88 m × 60.42 m along X × along Y × height, radius 273.61 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
99 triangles, 145 vertices, 1 part
Flags
128
Files
DFF sbseabed_11_sfse.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1038.453389.625 -46.688— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed