EN

4336 sbseabed_10_SFSe

sbseabed_10_SFSe
CreateObject(4336, -1047.133, -7.313, -51.43, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
392.64 m × 400 m × 69.89 m along X × along Y × height, radius 279.66 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
97 triangles, 132 vertices, 1 part
Flags
128
Files
DFF sbseabed_10_sfse.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1047.133-7.313 -51.43— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed