EN

4335 sbseabed_05_SFSe

sbseabed_05_SFSe
CreateObject(4335, -1380.977, -658.484, -10.742, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
400 m × 297.66 m × 21.48 m along X × along Y × height, radius 249.37 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
100 triangles, 132 vertices, 1 part
Flags
128
Files
DFF sbseabed_05_sfse.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1380.977-658.484 -10.742— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed