EN

4342 sbseabed_02_SFSe

sbseabed_02_SFSe
CreateObject(4342, -1748.492, -386.617, -20.727, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
47.3 m × 358.61 m × 8.49 m along X × along Y × height, radius 180.91 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
74 triangles, 90 vertices, 1 part
Flags
128
Files
DFF sbseabed_02_sfse.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1748.492-386.617 -20.727— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed