EN

4369 sbObject10

sbObject10
CreateObject(4369, 2852.68, 188.297, -17.617, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
183.28 m × 250.31 m × 50.95 m along X × along Y × height, radius 157.03 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
67 triangles, 70 vertices, 1 part
Flags
128
Files
DFF sbobject10.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2852.68188.297 -17.617— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed