EN

4370 sbObject11

sbObject11
CreateObject(4370, 2891.484, 3.984, -10.547, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
100.93 m × 102.12 m × 49.92 m along X × along Y × height, radius 76.01 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
22 triangles, 18 vertices, 1 part
Flags
128
Files
DFF sbobject11.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2891.4843.984 -10.547— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed