EN

4364 sbObject05

sbObject05
CreateObject(4364, -747.219, -387.016, 0.031, 0.0, 0.0, -96.4062);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
158.53 m × 286.12 m × 41.78 m along X × along Y × height, radius 151.45 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
15 triangles, 30 vertices, 1 part
Flags
128
Files
DFF sbobject05.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-747.219-387.016 0.031— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed