EN

4363 sbObject04

sbObject04
CreateObject(4363, -991.023, -463.242, 22.852, 0.0, 0.0, -104.9655);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
236.17 m × 245.09 m × 54.8 m along X × along Y × height, radius 139.19 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
13 triangles, 27 vertices, 1 part
Flags
128
Files
DFF sbobject04.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-991.023-463.242 22.852— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed