EN

4371 sbObject12

sbObject12
CreateObject(4371, 2899.367, -162.219, -11.094, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
90.16 m × 249.06 m × 65.67 m along X × along Y × height, radius 134.31 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
48 triangles, 42 vertices, 1 part
Flags
128
Files
DFF sbobject12.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2899.367-162.219 -11.094— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed