EN

4374 beach04b_sv

beach04b_sv
CreateObject(4374, 2931.469, -1686.359, -60.813, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
101.52 m × 191.66 m × 108.8 m along X × along Y × height, radius 121.21 m
Collision
Yes
Draw distance
299 m
Technical data
Geometry
32 triangles, 72 vertices, 1 part
Files
DFF beach04b_sv.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2931.469-1686.359 -60.813— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed