EN

4375 lodseabed001

LOD
lodseabed001
CreateObject(4375, -1385.852, 1577.867, -69.391, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
462.95 m × 261.25 m × 95.2 m along X × along Y × height, radius 270.02 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
66 triangles, 89 vertices, 1 part
Flags
128
Files
DFF lodseabed001.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1385.8521577.867 -69.391— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed