669 sm_veg_tree4
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CreateObject(669, -2227.953, -302.297, 34.133, 0.0, 0.0, -90.3962);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 13.2 m × 12.67 m × 17.11 m length × width × height, radius 10.05 m
- Collision
- Yes
- Draw distance
- 150 m
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
- Double-sided polygons
Technical data
- Geometry
- 132 triangles, 236 vertices, 1 part
- Flags
- 2105476
- Files
- DFF sm_veg_tree4.dff in gta3.img TXD gta_tree_boak.txd IDE data/maps/generic/vegepart.ide
Textures 4
On the map 298 placements
See it in 3DClick a row to put that placement in the code.