1428 DYN_LADDER
Breakable
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(1428, -116.0, -77.25, 15.68, 14.1672, -11.091, 104.2884);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 0.62 m × 0.97 m × 3.15 m length × width × height, radius 1.61 m
- Collision
- Yes
- Draw distance
- 100 m
- Physics
- mass 99,999.0 kg
Technical data
- Geometry
- 268 triangles, 530 vertices, 1 part
- Files
- DFF dyn_ladder.dff in gta3.img TXD BREAK_STREET2.txd IDE data/maps/generic/dynamic2.ide
Textures 1
On the map 6 placements
See it in 3DClick a row to put that placement in the code.