EN

1451 DYN_COUP

Breakable
DYN_COUP
CreateObject(1451, -960.539, -533.672, 25.703, 0.0, 0.0, -92.9206);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
1.2 m × 2.12 m × 1.69 m along X × along Y × height, radius 1.55 m
Collision
Yes
Draw distance
50 m
Physics
mass 50,000.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
204 triangles, 395 vertices, 1 part
Flags
128
Files
DFF dyn_coup.dff in gta3.img TXD BREAK_STREET2.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 4 placements

See it in 3D
XYZInteriorFile
-960.539-533.672 25.703— countryw_stream0.ipl
-960.539-530.563 25.703— countryw_stream0.ipl
-960.539-527.461 25.703— countryw_stream0.ipl
-960.539-524.359 25.703— countryw_stream0.ipl

Click a row to put that placement in the code.

Same TXD BREAK_STREET2