EN

843 DEAD_TREE_15

DEAD_TREE_15
CreateObject(843, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Generic objects
Size
6.95 m × 3.65 m × 3.1 m along X × along Y × height, radius 3.59 m
Collision
Yes
Draw distance
59 m
Flags
  • Transparent, drawn last
Technical data
Geometry
310 triangles, 257 vertices, 1 part
Flags
4
Files
DFF dead_tree_15.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

Same TXD GTA_brokentrees