EN

837 DEAD_TREE_1

DEAD_TREE_1
CreateObject(837, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Generic objects
Size
5.37 m × 2.28 m × 1.52 m along X × along Y × height, radius 2.78 m
Collision
Yes
Draw distance
59 m
Flags
  • Transparent, drawn last
Technical data
Geometry
168 triangles, 99 vertices, 1 part
Flags
4
Files
DFF dead_tree_1.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

Same TXD GTA_brokentrees