EN

836 DEAD_TREE_10

DEAD_TREE_10
CreateObject(836, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Generic objects
Size
5.67 m × 3.36 m × 2.46 m along X × along Y × height, radius 3.26 m
Collision
Yes
Draw distance
59 m
Flags
  • Transparent, drawn last
Technical data
Geometry
272 triangles, 162 vertices, 1 part
Flags
4
Files
DFF dead_tree_10.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

Same TXD GTA_brokentrees