840 DEAD_TREE_12
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(840, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
- Area
- Generic objects
- Size
- 3.56 m × 6.19 m × 3.52 m length × width × height, radius 3.41 m
- Collision
- Yes
- Draw distance
- 59 m
- Flags
- Transparent, drawn last
Technical data
- Geometry
- 296 triangles, 218 vertices, 1 part
- Flags
- 4
- Files
- DFF dead_tree_12.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide