EN

840 DEAD_TREE_12

DEAD_TREE_12
CreateObject(840, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Generic objects
Size
3.56 m × 6.19 m × 3.52 m length × width × height, radius 3.41 m
Collision
Yes
Draw distance
59 m
Flags
  • Transparent, drawn last
Technical data
Geometry
296 triangles, 218 vertices, 1 part
Flags
4
Files
DFF dead_tree_12.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

Same TXD GTA_brokentrees