EN

844 DEAD_TREE_16

DEAD_TREE_16
CreateObject(844, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Generic objects
Size
7.14 m × 5.32 m × 3.24 m length × width × height, radius 4.2 m
Collision
Yes
Draw distance
59 m
Flags
  • Transparent, drawn last
Technical data
Geometry
228 triangles, 181 vertices, 1 part
Flags
4
Files
DFF dead_tree_16.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

Same TXD GTA_brokentrees