838 DEAD_TREE_9
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(838, -887.945, -2367.727, 70.695, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 5.62 m × 4.57 m × 7.59 m length × width × height, radius 4.03 m
- Collision
- Yes
- Draw distance
- 59 m
- Flags
- Transparent, drawn last
Technical data
- Geometry
- 258 triangles, 206 vertices, 1 part
- Flags
- 4
- Files
- DFF dead_tree_9.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide
Textures 4
On the map 7 placements
See it in 3DClick a row to put that placement in the code.