EN

831 DEAD_TREE_5

DEAD_TREE_5
CreateObject(831, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Generic objects
Size
4.51 m × 4.42 m × 3.19 m length × width × height, radius 2.52 m
Collision
Yes
Draw distance
59 m
Flags
  • Transparent, drawn last
Technical data
Geometry
180 triangles, 125 vertices, 1 part
Flags
4
Files
DFF dead_tree_5.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

Same TXD GTA_brokentrees