835 DEAD_TREE_8
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(835, -221.6, -2497.7, 39.437, -8.675, -2.4543, -162.5144);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 8.05 m × 4.65 m × 5.52 m along X × along Y × height, radius 4.83 m
- Collision
- Yes
- Draw distance
- 59 m
- Flags
- Transparent, drawn last
Technical data
- Geometry
- 314 triangles, 300 vertices, 1 part
- Flags
- 4
- Files
- DFF dead_tree_8.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide
Textures 4
On the map 22 placements
See it in 3DClick a row to put that placement in the code.