EN

838 DEAD_TREE_9

DEAD_TREE_9
CreateObject(838, -188.6, -2516.7, 36.895, 0.2363, -0.2086, -80.0001);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
5.62 m × 4.57 m × 7.59 m along X × along Y × height, radius 4.03 m
Collision
Yes
Draw distance
59 m
Flags
  • Transparent, drawn last
Technical data
Geometry
258 triangles, 206 vertices, 1 part
Flags
4
Files
DFF dead_tree_9.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 20 placements

See it in 3D
XYZInteriorFile
-188.6-2516.7 36.895— materik_stream1.ipl
21.4-2516.7 34.062— materik_stream1.ipl
231.4-2516.7 33.624— materik_stream1.ipl
441.4-2516.7 33.499— materik_stream1.ipl
651.4-2516.7 39.187— materik_stream1.ipl
-49.584-2449.81 34.249— materik_stream1.ipl
95.194-2448.12 35.687— materik_stream1.ipl
336.4-2366.7 34.062— materik_stream1.ipl
810.598-2485.07 40.343— materik_stream1.ipl
138.984-2346.47 34.999— materik_stream1.ipl
395.21-2081.7 35.624— materik_stream1.ipl
548.04-2267.84 33.499— materik_stream1.ipl
666.009-2078.87 36.812— materik_stream1.ipl
303.96-2069.93 37.571— materik_stream1.ipl
687.693-1926.3 39.893— materik_stream1.ipl
861.94-2078.57 39.262— materik_stream1.ipl
441.4-1916.7 35.259— materik_stream1.ipl
651.4-1916.7 40.387— materik_stream1.ipl
810.679-1944.27 39.055— materik_stream1.ipl
966.4-1766.7 42.699— materik_stream1.ipl

Click a row to put that placement in the code.

Same TXD GTA_brokentrees