838 DEAD_TREE_9
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(838, -188.6, -2516.7, 36.895, 0.2363, -0.2086, -80.0001);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 5.62 m × 4.57 m × 7.59 m along X × along Y × height, radius 4.03 m
- Collision
- Yes
- Draw distance
- 59 m
- Flags
- Transparent, drawn last
Technical data
- Geometry
- 258 triangles, 206 vertices, 1 part
- Flags
- 4
- Files
- DFF dead_tree_9.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide
Textures 4
On the map 20 placements
See it in 3DClick a row to put that placement in the code.