EN

829 DEAD_TREE_3

DEAD_TREE_3
CreateObject(829, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Generic objects
Size
2.29 m × 2.54 m × 2.01 m along X × along Y × height, radius 1.37 m
Collision
Yes
Draw distance
59 m
Flags
  • Transparent, drawn last
Technical data
Geometry
336 triangles, 199 vertices, 1 part
Flags
4
Files
DFF dead_tree_3.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

Same TXD GTA_brokentrees