830 DEAD_TREE_2
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(830, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
- Area
- Generic objects
- Size
- 3.34 m × 4.87 m × 3.13 m length × width × height, radius 2.81 m
- Collision
- Yes
- Draw distance
- 59 m
- Flags
- Transparent, drawn last
Technical data
- Geometry
- 348 triangles, 219 vertices, 1 part
- Flags
- 4
- Files
- DFF dead_tree_2.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide