EN

845 DEAD_TREE_17

DEAD_TREE_17
CreateObject(845, -221.6, -2497.7, 40.062, 8.8045, -1.9388, 45.8218);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
13.26 m × 9.49 m × 2.06 m along X × along Y × height, radius 7.15 m
Collision
Yes
Draw distance
59 m
Flags
  • Transparent, drawn last
Technical data
Geometry
316 triangles, 254 vertices, 1 part
Flags
4
Files
DFF dead_tree_17.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 21 placements

See it in 3D
XYZInteriorFile
-221.6-2497.7 40.062— materik_stream1.ipl
-68.282-2382.53 34.763— materik_stream1.ipl
-31.113-2289.17 40.673— materik_stream1.ipl
327.484-2550.88 32.749— materik_stream1.ipl
354.4-2497.7 35.499— materik_stream1.ipl
642.4-2497.7 39.249— materik_stream1.ipl
787.5-2485.98 37.839— materik_stream1.ipl
2.325-2436.4 35.312— materik_stream1.ipl
187.485-2130.88 34.714— materik_stream1.ipl
282.4-2328.7 39.249— materik_stream1.ipl
422.466-2520.9 33.499— materik_stream1.ipl
66.4-2159.7 34.63— materik_stream1.ipl
277.071-2045.43 34.864— materik_stream1.ipl
498.318-2114.68 36.187— materik_stream1.ipl
560.804-2152.15 38.562— materik_stream1.ipl
683.946-2102.55 37.062— materik_stream1.ipl
786.4-2159.7 39.249— materik_stream1.ipl
505.696-2049.81 34.437— materik_stream1.ipl
611.349-1940.27 38.594— materik_stream1.ipl
714.4-1990.7 35.982— materik_stream1.ipl
930.4-1821.7 38.656— materik_stream1.ipl

Click a row to put that placement in the code.

Same TXD GTA_brokentrees