847 DEAD_TREE_19
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(847, 12.828, -2555.81, 33.499, 0.0, 0.0, 1.0004);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 3.23 m × 2.15 m × 4.04 m along X × along Y × height, radius 2.61 m
- Collision
- Yes
- Draw distance
- 59 m
- Flags
- Transparent, drawn last
Technical data
- Geometry
- 164 triangles, 128 vertices, 1 part
- Flags
- 4
- Files
- DFF dead_tree_19.dff in gta3.img TXD GTA_brokentrees.txd IDE data/maps/generic/procobj.ide
Textures 3
On the map 8 placements
See it in 3DClick a row to put that placement in the code.